![]() The boss fights in Gotham Knights don't stand out like they do in the Arkham games, largely opting for battles of stats and reflexes. You just cooperatively punch enemies until a notification pops with an XP reward.Įach of the characters play like a diluted version of Arkham Batman. ![]() But outside of tough encounters like that, there's little need to build strategies around abilities. I built up my Momentum meter to deploy a decoy that kept the boss distracted while I helped Red Hood up from a downed state or gave him room to heal. I fought Harley Quinn-an aggressive, high-level boss-as Robin with an ally Red Hood who repeatedly got caught in lethal grab attacks. Beautiful chaos.In two-player co-op I could start to see where their distinct traits interlock. All of this while a tyrannous Superman and invading Brainiac loom, as each vies for control of the planet. It's actually a deep plot that is rooted in comics, as Batman leads a team of reformed heroes against the Society, a line-up of villains fronted by Gorilla Grodd. ![]() No last-minute cobbled together narrative just used to square our superheroes off against one another. Seriously, it's mighty impressive how much content is here.Īs mentioned, the shock factor arrives from the story. ![]() More widely recognized as the creators of Mortal Kombat, the Chicago-based developer went all out for Injustice 2, with its deep combat system, impressive visuals, and abundance of customization options. Platforms: PS4, Xbox One, iOS, Android, and PCīatman v Superman may not have been the knockout punch general audiences wanted, so NetherRealm Studios took it upon themselves to give fans just what they wanted - action, spectacle, and a surprisingly cohesive story. ![]()
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